Call Of Duty Advanced Warfare Xbox 360 Gameplay: Ascend (Match 1 VS Bots) – Multiplayer 1080p
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Call of Duty: Advanced Warfare is an upcoming 2014 first-person shooter video game developed by Sledgehammer Games and published by Activision. It is the eleventh primary installment in the Call of Duty series and the first developed primarily by Sledgehammer Games, after Neversoft was merged into Infinity Ward on May 3, 2014 and was then officially made defunct on July 10, 2014. The game is set to be released for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on November 4, 2014. Also, a Day Zero Edition of Call of Duty: Advanced Warfare is set to release a day before the classic game. It will feature double XP for the first day and two exclusive guns. It was announced that Sledgehammer Games will not be developing Advanced Warfare for the PlayStation 3 and Xbox 360, and that High Moon Studios would be developing these editions instead. Advanced Warfare is the first game in the series to be created in a three-year development cycle, rather than two years as in previous Call of Duty games. It will be the first main series Call of Duty game to not see a release on Nintendo platforms since Call of Duty: Modern Warfare 2.
Advanced Warfare, like the other Call of Duty titles, is presented in a first-person shooter perspective. However, the game features several changes; unlike other installments, Advanced Warfare does not use a traditional heads-up display; instead, all information is relayed to the player via holographic projections from the weapon equipped. The general gun-play remains unchanged, apart from new mechanics, for example, certain guns will be able to recharge slowly, allowing the player to take cover and stay there for a certain period of time to gain ammo for the weapon. The player can also switch between different types of grenades while holding one with the shoulder buttons. The game will also be the first in the Call of Duty series that will allow the player to choose differing types of conventional weaponry; for example, the game will feature regular conventional firearms, but the player can also choose to use Laser or Energy directed weaponry, both of which have differing attributes. Customization will also return from the 2013 title Call of Duty: Ghosts.
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